Clutter 1.5.14 - 1.6.0 release candidate
good news, everyone!
here's to you the sixth developers snapshot of Clutter 1.5
Download
Clutter 1.5.14 is now available for download at:
http://source.clutter-project.org/sources/clutter/1.5/
A mirror is also available here:
http://download.gnome.org/sources/clutter/1.5/
SHA256 Checksums:
0f80b4992bd63b6580e698687b64b8025a0de9dccdfcd0bcf960cb0d36ad56a3 clutter-1.5.14.tar.bz2
Clutter is an open source software library for creating portable, fast, compelling and dynamic graphical user interfaces. Clutter is licensed under the terms of the GNU Lesser General Public License version 2.1.
Requirements
- GLib >= 2.26.0
- JSON-GLib >= 0.12
- Cairo >= 1.10
- Pango >= 1.20
- Atk >= 1.7
- OpenGL >= 1.2 + multi-texturing, OpenGL|ES 1.1 or OpenGL|ES 2.0
- GLX, WGL, Quartz or an EGL Implementation
Depending on the platform and the configuration options Clutter also depends on:
- GDK-Pixbuf >= 2.0
- UProf >= 0.3
Release Notes
- This is the seventh developers snapshot of the 1.5 cycle leading to the 1.6 stable release, and the first release candidate for 1.6.0.
- This version is API and ABI compatible with the current stable release of Clutter.
- Installing the contents of this release will overwrite the files from the installation of the current stable release of Clutter.
- Bugs should be reported on the Clutter Project bugzilla.
What's new in Clutter 1.5.14
- Allow getting the state modifiers from a ClutterClickAction.
- Fix ClutterDragAction to never leave the event delivery in an unwanted state.
- Optimize state changes for texture and data states.
- Enable VBO support in Cogl for GLES2.
- Fix compilation on GLES1.1.
- Documentation fixes.
- ClutterGLXTexturePixmap has been deprecated; its parent class ClutterX11TexturePixmap and the low level CoglTexturePixmapX11 API provide access to the same features.
- Be more resilient against timelines controlling the state of other timelines during the clock tick.
- Provide defines for the windowing platforms, to allow portable applications to include the correct header and select the correct API depending on the target.
- Introduce a fast path for cogl_read_pixels() that uses the journal to determine the position of a single pixel on the stage; this fast path gracefully degrades to the usual render-based approach, and should speed up picking considerably in the case of opaque quads batched together.
- Support XInput axis data on valuator devices, and introduce XInput2 support for event translation and device hotplugging. The support for XI and XI2 must still be explicitly enabled by the developer, but it is now compiled in by default. It can be disabled at compile time by passing --disable-xinput to the configure script.
- Clean up the unintentionally leaked internal symbols in the X11 and GLX backends.
- Allow defining the contents of the rows of a ListModel using ClutterScript. This completes the ability to fully define a ClutterListModel inside a UI definition file.
List of bugs fixed since Clutter 1.5.12
- #1422, key input handler for eglnative
- #1456, Hinting mishandling
- #1721, XInput2 support
- #2268, EGL backend dependent on X11 headers
- #2400, Don't enable GL_POINT_SPRITE on GLES
- #2497, should not throw away a program when just the texture object has changed
- #2512, shader: Don't notify properties when finalizing shaders
- #2513, script-parser: Also honor properties of type GType
- #2516, [PATCH] Fails to compile with --with-gles=1.1
- #2518, introspection: Add missing (out) annotations for get_color()
- #2520, Add API to get modifier type in ClutterClickAction
- #2522, ClutterDragAction might indefinitely disable motion events
- #2524, It's possible to receive a new-frame signal after stopping a timeline
- #2526, model: Fix some GObject-Introspection annotations
- #2527, model: Change the column argument type to gint for clutter_model_set_sort
- #2528, model: Add support to define rows in ClutterScript
Many thanks to:
Robert Bragg, Neil Roberts, Bastian Winkler, Lucas Rocha, Adel Gadllah, Chris Lord, Damien Lespiau
Have fun with Clutter!
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