Clutter 1.3.10 - developers snapshot

good news, everyone!

here's to you the fifth 1.3 developers snapshot of Clutter.

Download

Clutter 1.3.10 is now available for download at:

http://source.clutter-project.org/sources/clutter/1.3/

A mirror is also available here:

http://download.gnome.org/sources/clutter/1.3/

SHA256 Checksums:

5a6f2d08f2c394616b07977b40b7dae3e190f4a2308a42984872ab15e3e8354f clutter-1.3.10.tar.gz
ff4c0960e8f89b6a3e2e0db0c502c91d9c9beafcf01e319b70db4c3c052f1799 clutter-1.3.10.tar.bz2

Clutter is an open source software library for creating portable, fast, compelling and dynamic graphical user interfaces. Clutter is licensed under the terms of the GNU Lesser General Public License version 2.1.

Requirements

  • GLib >= 2.18.0
  • Cairo >= 1.6
  • Pango >= 1.20
  • Atk >= 1.7
  • OpenGL >= 1.2 + multi-texturing, OpenGL|ES 1.1 or OpenGL|ES 2.0
  • GLX, WGL, Quartz or an EGL Implementation

Depending on the platform and the configuration options Clutter also depends on:

  • GDK-Pixbuf >= 2.0
  • JSON-GLib >= 0.10

Release Notes

  • This is the fifth developers snapshot of the 1.3 cycle.
  • This version is API and ABI compatible with the current stable release of Clutter.
  • Installing the contents of this release will overwrite the files from the installation of the current stable release of Clutter.
  • Bugs should be reported on the Clutter Project bugzilla.

What's new in Clutter 1.3.10

List of changes since Clutter 1.3.8

  • Fix a locale-dependent conversion from double to string when generating ARBfp programs for the materials.
  • Use the XKB extension on X11 platforms to convert between hardware keys to key symbols.
  • Documentation fixes in the API reference.
  • More recipes, with videos and full examples, in the Cookbook.
  • Add localization support and initial translations of error messages that might be visualized in a user interface.
  • Improve debugging output.
  • Fix build of the GLX backend on OSX.
  • Multiple fixes to the native OSX backend.
  • Add support for 3D textures in Cogl.
  • Fix shader-related issues and leaks in the new Material code.
  • Unify GLSL support in the GL and GLES 2.0 drivers.
  • Allow specifying an hint to disable clearing the stage before each paint cycle.

Many thanks to:

Neil Roberts
Roman Kudiyarov
Elliot Smith
Robert Bragg
Chris Kühl
Chris Leick
Nate Stedman
happyaron
raven
Øyvind Kolås

Have fun with Clutter!