Clutter 1.3.8 - developers snapshot
Submitted by Emmanuele Bassi, posted on 12 Jul 2010 - 13:08 - 0 comments
good news, everyone!
here's to you the fourth 1.3 developers snapshot of Clutter.
Download
Clutter 1.3.8 is now available for download at:
http://source.clutter-project.org/sources/clutter/1.3/
A mirror is also available here:
http://download.gnome.org/sources/clutter/1.3/
SHA256 Checksums:
d6ebdadb484e11d718a9ebc967ec82b49f254e035b360b033d51ce1c9e20c856 clutter-1.3.8.tar.gz 1d34ea6165851ba3a419f5d142b017a1b308c4502fd5ff1d2c808706ccf29299 clutter-1.3.8.tar.bz2
Clutter is an open source software library for creating portable, fast, compelling and dynamic graphical user interfaces. Clutter is licensed under the terms of the GNU Lesser General Public License version 2.1.
Requirements
- GLib >= 2.18.0
- Cairo >= 1.6
- Pango >= 1.20
- Atk >= 1.7
- OpenGL >= 1.2 + multi-texturing, OpenGL|ES 1.1 or OpenGL|ES 2.0
- GLX, WGL, Quartz or an EGL Implementation
Depending on the platform and the configuration options Clutter also depends on:
- GDK-Pixbuf >= 2.0
- JSON-GLib >= 0.10
Release Notes
- This is the fourth developers snapshot of the 1.3 cycle.
- This version is API and ABI compatible with the current stable release of Clutter.
- Installing the contents of this release will overwrite the files from the installation of the current stable release of Clutter.
- Bugs should be reported on the Clutter Project bugzilla.
What's new in Clutter 1.3.8
List of changes since Clutter 1.3.6
- Merge Cally, the Clutter Accessibility Library, in the Clutter tree. Documentation available here.
- Take into consideration the source actor's position in the
ClutterAlignConstraintlogic. - Update the internal COGL tesselator with the latest GLU code.
- Fix CoglTexture data readback.
- Use
GL_MAX_TEXTURE_SIZEon GLES when checking the supported texture size. - Add missing public functions from COGL headers.
- Fix GLES build after the Cogl material changes.
- Rename the experimental
CoglPixelBufferAPI toCoglPixelArray. - Split the
clutter_state_change()method into two:clutter_state_set_state(), for animated state changes; andclutter_state_warp_to_state()for immediate state changes. - Documentation and introspection fixes.
- Build fixes.
Many thanks to:
Robert Bragg Neil Roberts Elliot Smith Alejandro Piñeiro Øyvind Kolås Damien Lespiau Alexandros Frantzis
Have fun with Clutter!
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