Clutter 1.3.4 - developers snapshot
hi everyone;
here's to you the second 1.3 developers snapshot of Clutter, in time for GNOME 2.31.3.
Download
Clutter 1.3.4 is now available for download at:
http://source.clutter-project.org/sources/clutter/1.3/
A mirror is also available here:
http://download.gnome.org/sources/clutter/1.3/
SHA256 Checksums:
935b4bdf6e8c0a649da6f267d67c22cec35f36d482f1c7b113ecc6bfcb905732 clutter-1.3.4.tar.gz
955d1b56f68fcfaede1f1268d5923694740322fd4eb782c57080113885dbd10e clutter-1.3.4.tar.bz2
Clutter is an open source software library for creating portable, fast, compelling and dynamic graphical user interfaces. Clutter is licensed under the terms of the GNU Lesser General Public License version 2.1.
Requirements
- GLib >= 2.18.0
- Cairo >= 1.6
- Pango >= 1.20
- Atk >= 1.7
- OpenGL >= 1.2 + multi-texturing, OpenGL|ES 1.1 or OpenGL|ES 2.0
- GLX, WGL, Quartz or an EGL Implementation
Depending on the platform and the configuration options Clutter also depends on:
- GDK-Pixbuf >= 2.0
- JSON-GLib >= 0.8
Release Notes
- This is the second developers snapshot of the 1.3 cycle
- This version is API and ABI compatible with the current stable release of Clutter
- Installing the contents of this release will overwrite the files from the installation of the current stable release of Clutter
- Bugs should be reported here
What's new in Clutter 1.3.4
List of changes since Clutter 1.3.2
- Add ClutterEffect a
ClutterActorMetasub-class that affects the way an actor paints itself.- Clutter provides a base class for effects painting to an offscreen buffer, and a base class for effects using the GL programmable pipeline (through the GLSL shader language).
- Clutter also provides some simple, shader-based effects: ClutterBlurEffect, ClutterColorizeEffect and ClutterDesaturateEffect.
- Effects can be applied to any actor, and can also be stacked.
- Add ClutterClickAction, an action that provides "button-like" semantics for any ClutterActor.
- ClutterDragAction now moves the actor to which it has been applied by default, using a class handler for the
::drag-motionsignal. - Add the
:pick-with-alphaproperty to ClutterTexture; this property allows using the alpha channel of a texture when picking it. - Regenerate the mipmaps on COGL textures when a texture is modified.
- Documentation and build fixes.
Many thanks to:
Robert Bragg
Damien Lespiau
Neil Roberts
Colin Walters
Have fun with Clutter!
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