Clutter Weekly Report - w7

it has been pointed out that blogging the weekly report would be a good thing for those not subscribed to the mailing list

good news, everyone! clutter 0.9.0, the first step towards clutter 1.0 has just been released. a tad later than expected, unfortunately, but we decided it was better to try and land as much API changes as possible before the 0.9.0 release, to allow better feedback from application and toolkit developers and fix the eventual API issues before fully committing to the 1.0 API.

development branch: (master)

merged branch 'cogl-material'
the Materials API in COGL is meant to decouple drawing operations and filling operations; it handles multi-texturing, blending and colors. it's a whole new set of primitives that moves COGL away from a state machine like GL and makes it a pleasant API to use.
merged branch 'generic-actor-clone':
ClutterClone is an actor that can "clone" efficiently any other actor; it is in spirit similar to CloneTexture (which supercedes) and avoids the need to support/use FBOs just to replicate a group.

experimental branches

new experimental branches for 1.0 features that are going to be merged or are being considered for merging:

api-cleanup
coalesces every pixel and unit based entry point of the API into a single entry point taking a float; removes the fixed-point entry points in Clutter; for more information on the rationales and effects, see bug 1417

stable branch: (clutter-0-8)

  • backported fixes for bugs: 1402, 1405
  • backport of a timeline related fix
  • backport of a stage related fix
  • fixed ClutterEntry bug 1365

releases

  • clutter-0.9.0 has been released; it is still in "slushy" state.
  • clutter-0.9.2 is planned in two weeks (w7); this will be the release candidate
  • clutter-1.0.0 is planned in four weeks (w8)

this schedule might change depending on bug fixes requiring API changes

bugzilla

  • 92 bugs opened against Clutter core
  • 9 bugs with 0.8 target milestone (bugs that can, or may be fixed in 'master' and backported to the current stable branch)
  • 12 bugs with 1.0 target milestone (bugs that should be fixed in 'master' before 1.0.0 is released)

Comments (4 total)

So, i had downloaded and

So, i had downloaded and compiled the clutter...
But what i need to execute to use the clutter?

Thanks

This project looks really

This project looks really great! Even bindings for C# and Vala!

But you REALLY have to work on your public releations ;)
-No Wiki!
-The "contribute" link points still to the svn repo.
-You can't view docs of older releases
-No binaries for windows users
-No "How to build with ..." (This is what I would need most...)

Have you ever talked to the Mono guys? I think Clutter could be a great foundation for a Mono WPF implementation...

Keep up the great work!
Thanks!

For those interested: managed

For those interested: managed to build it on Win32. I got some debug build available as well.

http://ash-ride.blogspot.com/2009/03/clutter-build-mingwwin32.html

Very nice project by the way.

Python bindings for 0.9.0

Python bindings for 0.9.0 please!!!