A Break From The Norm.

Taking a break from continuous 0.7.x release posts - a couple of interesting Clutter bits.

Moblin. Intel’s Moblin folks have been brainstorming code and ideas for a next generation Moblin interface based on Clutter. See this post on Moblins playground blog for info (and screencast) on a working prototype demo built with Clutter.

Moblin2 Concept

ODO.The overhauled COGL texture API in 0.7 gives a lot more easy flexibility for custom texture based actors. ODO is a experimental texture based actor which uses this to deform textures in interesting ways. Chris has been hacking it recently to do a pretty cool page roll effect. Heres quick screencast of it in action;


ogg version.

0.7.x posts returning soon!

6 Responses to “A Break From The Norm.”

  1. Jussi Kukkonen Says:

    More cool effects: http://chrislord.net/blog/Software/clutter-3d-effects.enlighten

  2. Alan Says:

    That is awesome.

    Is there a clutter mailing list? I am attempting to get clutter dev installed on my mac, and I get problems from autogen.

    the sudo port install clutter works find, but it’s a version behind, and I like the bleeding edget. =)

    Alan

  3. Alan Says:

    nvm my last post, sometimes if you actually read the site, there is information available. sorry!

  4. ganson Says:

    Hi,
    I am new to clutter. We are working on a project to use clutter as animation framework for 2D/3D rendering. I have a question as below. Appreciate if someone get back to me.
    (a) How can I create a actor dynamically while waiting on clutter_main() loop. (the use case is while on waiting, an event would cause bringing up a new screen with some transition behaviour)

    Regards,

  5. Emmanuele Says:

    @ganson: you should use an event handler or a timeout source. see the documentation for ClutterActor for the former and the GLib main loop for the latter.

  6. Sharath Says:

    Hi,
    Im a total noob in this, can someone please explain me how to compile clutter in windows, i went followed the setups in the readme, i did not understand the custom build rules part, when i compile i get the following error
    Error 1 error PRJ0019: A tool returned an error code from “Generating clutter_marshal.h/c” clutter

    please help,
    regards
    Sharath

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